Roblox Has Adapted Its Payment System to allow for regional pricing. This means that the software will automatically adjust the cost of an in-game item to match the local economy of the buyer. The company says this will make it Easier for Active Community Members to "Better Adapt to Local Market Conditions and Maximize Earnings."
Prior to this move, users in a country like Vietnam would pay the exact matter price as follow in the us. This effectively priced out users who live in counts with weighter economic conditions. Regional Pricing Should Make International Users More Active In the Roblox Marketplace.
Creators have to opt-in for the service. The software will not only automatically determine optimal locals for items, but will update costs periodically as the global economy shifts. Companies like nintendo alredy do this, as anyone who have opened up an Can Attest to.
For the uninitiated, Roblox Creators Earn something called Robux by Selling in-Game Items That Grant Perks and Abilites. Regional pricing does not yet cover avatar items, but will laater in the year.
This follows the platform’s recently-launched Price optimization featureWhich helps creators set the best price for anything them Roblox Says the feature has increased earnings by Around four percent for eligible creaters, typically because the price was lowered but more units were sold.
This article originally appeared on Engadget at https://www.engadget.com/gaming/the- roblox-economy- is-ging-ging-ging-sers-sers-sers-sers- new-st-set-set-set-set-set-set-set- REGIONAL-pricing-pricing-pricing-160047440.html?SRC=rsS